Field Manual

Rules of Engagement

Read and understand every rule before stepping into the arena. These are non-negotiable they keep every operator safe and the game fair.

// CRITICAL VIOLATIONS

Zero Tolerance — Immediate Ejection

  • DO NOT fire your gun in a safe zone
  • DO NOT remove face protection in the target range, pistol course, or CQB arena
  • No physical contact
  • No cheating or modifying FPS
  • No damaging property
  • No stealing property
RULE 01
// SAFETY

Full Face Protection Must Be Worn At All Times On The Field

  • Everyone is required to wear full face protection.
  • NEVER remove face protection in the target range or arena.
  • Closed-toe soft-sole shoes required in arena.
RULE 02
// GEAR

All Guns Must Be Magazine Free And Using A Barrel Blocking Device In Staging And Parking Areas

  • Sidearms are not required to be mag-free as long as they are holstered.
  • All guns must have trigger guards and a working safety. No modified triggers allowed.
  • All guns must be safely transported.
RULE 03
// GEAR

All Participants Must Transport Their Guns In A Safe Manner, In A Sealed Bag

  • No exposed guns outside the building.
  • You must not point an airsoft gun towards any other person in the staging area.
RULE 04
// GEAR

FPS Limits Will Be Strictly Enforced — 350 FPS Max

  • Due to limited engagement distance, the limit is 350 FPS (with .20/.25 BB) and a max rate of 25 rounds per second.
  • All guns must be chronographed at registration. Random hand-held chrono spot-checks may occur.
  • Any modifications that increase FPS after chrono will result in immediate removal from the facility.
  • No refunds will be issued.
RULE 05
// SAFETY

Shooting Safety

  • Participants may only discharge their weapons in the arena.
  • No shooting outside the building or in the staging area. Semi-auto only. No blind fire. No feathering the trigger.
  • No shooting lights, exit signs, fire alarm strobes, or up into the ceiling. Damaging property = ejection.
  • There is no "Bang" rule or minimum engagement distance.
  • No over-shooting.
  • No climbing on or over obstacles. No shooting or grenades over walls.
RULE 06
// SAFETY

Avoid Field Hazards

  • Guests should report any hazard to a staff member.
  • Participants may not construct anything that will cause injury to other participants.
  • Participants may not alter any natural or man-made features in the CQB arena.
RULE 07
// GEAR

No Unauthorized Equipment

  • Guests are not allowed to bring any equipment deemed unsafe by the Range Safety Officer.
  • Guests are not allowed to carry explosive or other pyrotechnic devices and real firearms.
  • You will be asked to leave and you will NOT get a refund.
RULE 08
// CONDUCT

No Alcohol Or Illegal Drugs Anywhere On Site

  • You will be asked to leave and you will NOT get a refund.
RULE 09
// CONDUCT

No Verbal Abuse Or Physical Contact

  • No profanity, name calling, or slurs against anyone's race, color, national origin, family, gender, teams or equipment will be tolerated.
  • No language deemed verbally aggressive (threats, slurs, vulgar gestures, condescending) will be tolerated.
  • Guests wearing clothing with offensive wording may be asked to remove the garment.
  • A guest must not touch another guest or their equipment at any time without express permission.
  • You will be asked to leave and you will NOT get a refund.
RULE 10
// CONDUCT

Do Not Argue With Range Officers — Their Say Is Final

  • Any decisions made are final and will not be discussed in the CQB arena.
  • Teams of more than 10 members will be evenly divided and play on opposing sides.
  • The officer will discuss any calls in a calm manner out of the arena after the scenario is over.
  • Participants who violate any rule will be asked to leave the facility. No refunds will be issued.
RULE 11
// GENERAL

Age Requirement

  • All participants must be ten (10) years old or older to participate with a parent or guardian present,. Minimum age without a parent or guardian is thirteen (13) years old.
  • Participants under eighteen (18) are required to have a parental waiver signed by their parent or legal guardian.
  • NO EXCEPTIONS.
RULE 12
// GENERAL

Elimination

  • A participant is eliminated when a BB strikes any part of their body. Call out loudly "I'M OUT" or "I'M HIT", raise your gun, and exit the arena quickly.
  • Dead rags are allowed. Players may pull the dead rag and play dead on the ground SILENTLY.
  • Eliminated participants must exit to their team's starting area or the staging area.
  • No players are allowed to shoot at eliminated players displaying a dead rag.
  • Eliminated participants are considered dead and MUST NOT talk or communicate with their teammates until they return to the starting area.
  • Any participant with a barrel blocking device on their gun is considered eliminated.
  • Eliminated participants are not allowed to give equipment or supplies to any other player.
  • Airsoft is a game of honor and sportsmanship. Call your own hits — when in doubt, give your opponent the benefit of the doubt.
  • DO NOT call another participant's hits.
  • Cheating will not be tolerated. Caught cheating = ejection, no refund.